2. J'Nah
You'd
better make up your mind before approching J'Nah as you'll get only
two choices: killing her or working for her.
If you take the first choice, I hope you made a few preparations. J'Nah
uses painful spells, and she's got with her three warriors, a hellhound
and Quemozeng, a mephit-looking companion. If you have the flask of
powder Tymofarrar gave you,
throw it on her and she's get half her hit points down at once. If you
made a deal with the gnolls,
they'll come to help you too, chief Gishnak among them. When everything
is finished (her death brings you 420XP!), you can pick up many useful
items on J'Nah's body: a Phylactery of Ice (see below), boots of Hardiness+1,
an amulet of Will+1, the Dragon
Tooth, gems and her staff of Power. If the gnolls are dead, you
can also collect some good weapons. (And you won't be able to get back
to the Gnoll Caves with the rope. The Chieftain
Cave will be totally empty.)
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